Title of the article written by Marc Leblanc. Study of games design : There are different comparisons to traditional narrative forms. He tells us the different media used in games designing , in the first paragraph Marc tells us that games have changed from the way we play them to how the story has changed from the way we see them Example: Zork: This games uses no images or sound but very simple to play with no high graphics just words that make up a story. Saints Row 2: Very high intense game with graphical content with bloody violence with not stop action.Marc tells us of a game called Zetel made in Egyptian times it takes us through high intense gameplay he also tells us that one day we could follow the same path as we would if we were playing the game. Marc tells that games we play are movies that we play to have fun but we chooses which path we want the character to take sometimes we choose the wrong path as we play through the game we don't no what to expect from playing the game as we play and fail we know we the next time what we will expect and then we progress.

Hi Tom
ReplyDeleteAgain, the notes hint at an understanding but really require you to undertake the tasks we agreed too.
I am happy for you to blog your handwritten notes. You do need to keep up with this work.
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